Once you get fluent in Frankenstories, you can use it to engage creatively or analytically with all manner of texts (both literary and non-literary).
To demonstrate this, we’re collaborating with the Shakespeare Reloaded team at the University of Sydney (who have a great collection of innovative teaching resources) to create a bank of Shakespeare-themed prompts and images.
We hope these will inspire you to create your own text-specific game prompts!
Our Shakespeare prompts are divided into six categories:
Play before reading a text to prime interest in relevant situations or themes.
Use Frankenstories to create a group summary of the text.
Explore different points of view or alternative possibilities in a text.
Translate the text into a different form or genre.
Use Frankenstories to host an open-ended, collaborative conversation about a key quote or image from the text.
Use the text as material for an argument.
Examples of Shakespeare games
Below are some examples of Shakespeare prompts in action.
A belly-full of the dead
A priming prompt that asks players to imagine how a kingdom might fall into ruin because of murder and terror.
Duncan's Finest Hour
An exploring prompt asking players to imagine what was going through Duncan's mind on the night of his murder.
The Sauce of the Problem
An adapting prompt that asks players to reimagine the Macbeths' relationship as a romantic comedy.
The Dunsinane Herald, Volume 69, Article 2
An adapting prompt that asks players to write Macbeth's press release for the battle of Birnam Wood.
You can edit the Shakespeare prompts however you like, and you can browse the image library to find alternative images.