We've finally published Teaching Argument Writing with Frankenstories!

We're super excited about this one because it's our first major step in taking Frankenstories & Writelike beyond narrative writing.

Franky in a business suit addresses a courtroom

This lesson sets out a framework for constructing and analysing arguments, based on the fantastic textbook Writing Arguments by John D. Ramage et al, and it shows how to teach the framework using Frankenstories games.

Diagram of the 8 argument components—issue, claim, reason, evidence, assumptions, backing, rebuttal, and limits.

We had feedback that the draft version of this lesson was a little intimidating, so we've worked hard to make it accessible while maintaining architectural rigour.

Argument prompts can use curriculum content like proposing solutions for hazardous waste disposal, or balderdash content like what to do about the monsters living under the street.

We believe it's more sophisticated than PEEL, surprisingly easy to learn, and once you've got the hang of it you'll have x-ray vision on persuasive texts.

(Also you'll have a strong foundation for the upcoming Persuasive Writing lesson.)

A snippet from Sathnam Sanghera's Empireland, highlighted with PEEL structure, claim types, argument components, and evidence types.

If you want to skip reading and go straight to playing games, check out our argument writing prompt presets.

We hope you'll check it out and let us know what you think!

Advice for educators Content Frankenstories